AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
World of warships 0.6.2 update forum10/20/2023 ![]() ![]() While that would probably make balancing the game much easier, at the same time, that would greatly harm the immersion and historical accuracy, which is quite important for our core audience. We cannot make BBs purely tanks, cruisers purely support and DDs purely damage dealers, for example. And despite of numerous conventions and “gameplay first” principle, we cannot act however we wish in balancing. We, however, have additional issue – our game is based on IRL naval warfare. These three aspects are always involved, and they often contradict. The director of Overwatch (unsurprisingly, as Blizzard are almost gods of balance, I think) put it absolutely right. ![]() How does StPB balance ships? Have you ever had to make compromises regarding a line? It it purely following stats or is it more a feel thing? ( In regards to a QnA given by the director of Overwatch)Īnswer: Yes, we had such cases. Question: He mentioned that the way Overwatch balances is by looking at three aspects, players, stats, and internal feedback but rarely these things are aligned so they have to make compromises. ![]()
0 Comments
Read More
Leave a Reply. |